2026 Individual PCG Biome An Unreal Engine PCG biome system for distributing terrain, vegetation, and environmental details.
2026 Individual FFT Terrain An Unreal Engine terrain system combining procedural material construction with reusable player-centred landscape tiles.
2026 Individual PCG British Neighbourhood A UE5 environment workflow that generates reusable building variants with one HDA, then instances the baked assets along roads or riverbanks with another.
2025 Team Procedural Terrain & Ocean Generator Research and Unreal Engine implementation of Diamond-Square terrain generation and FFT-based procedural landscapes.
2026 Team Dream Lens Dream Lens is a playable AI-driven VR documentary created at the 2026 Cambridge Reality Hackathon.
2025 Individual Interactable L-System Generator Python-based PCG study: L-System generator and visualizer
2025 Team Where Plants Listen? Music-Visualization project, exploring the potential of how physics movements in blueprints can be translated into music.